Tuesday, December 30, 2025

Doom II Map26: The Abandoned Mines


@john2001plus
8 minutes ago

Since half of the map consists of metallic cages with monsters behind them, along with some secret passageways, it felt like a confusing maze that I didn't like very much.  I thought that the map was annoying.

However, on my 5th or 6th attempt, I understand the map better and it is not nearly as difficult as I thought it was.

The key is that near the middle of the map there is a crossroad that connects four distinct areas.  Once I understood this, it became easier.  One of these areas just contains the exit and another is the starting area.

In terms of trickiness, the starting area has a couple of secret passageways behind walls, which lead to some monsters to fight.  In these areas there are three teleporters that you might want to take.  One leads to weapons on high pillars, and another takes you to the only outside area.

Now that I understand the map better, I like it.  However, there are so many ambushes with chain gunners and cacodemons, you have to tread carefully.  It is definitely a challenge, but a welcome one.

The map that follows, "Monster Condo", might be the most difficult of the whole game, not counting "Icon of Sin."  There are too many monsters to fight, and a couple of areas feel like deathtraps.  I kind of dread playing this map.  On my previous attempts I would be low on ammo forcing me to get very creative in my combat, but it is not as much of a problem this time around.

No comments:

Post a Comment

Doom II Map26: The Abandoned Mines

https://www.youtube.com/watch?v=noW2ePD7Nis @john2001plus 8 minutes ago Since half of the map consists of metallic cages with monsters behin...