Tuesday, December 30, 2025

Doom II Map26: The Abandoned Mines


@john2001plus
8 minutes ago

Since half of the map consists of metallic cages with monsters behind them, along with some secret passageways, it felt like a confusing maze that I didn't like very much.  I thought that the map was annoying.

However, on my 5th or 6th attempt, I understand the map better and it is not nearly as difficult as I thought it was.

The key is that near the middle of the map there is a crossroad that connects four distinct areas.  Once I understood this, it became easier.  One of these areas just contains the exit and another is the starting area.

In terms of trickiness, the starting area has a couple of secret passageways behind walls, which lead to some monsters to fight.  In these areas there are three teleporters that you might want to take.  One leads to weapons on high pillars, and another takes you to the only outside area.

Now that I understand the map better, I like it.  However, there are so many ambushes with chain gunners and cacodemons, you have to tread carefully.  It is definitely a challenge, but a welcome one.

The map that follows, "Monster Condo", might be the most difficult of the whole game, not counting "Icon of Sin."  There are too many monsters to fight, and a couple of areas feel like deathtraps.  I kind of dread playing this map.  On my previous attempts I would be low on ammo forcing me to get very creative in my combat, but it is not as much of a problem this time around.

Saturday, December 20, 2025

Doom II Map13: Downtown


@john2001plus
12 minutes ago 
7:11  There is an easter egg of sorts.  If  I get a full running start, I can jump to the right cage.  It doesn't accomplish anything, but it would be nice if it did.

For newcomers this map is frustratingly complicated.  Some YouTubers hate it.  However, I've had enough repetition to understand what I need to do.  Or roughly my 6th attempt, I was able to complete the map without any guidance.  

I usually have less ammo at the start, so I go around picking up ammo while killing as many enemies as possible.

10:17  However, this is the one secret I frustratingly could not find.

Playing this game again makes me happy.



Monday, December 8, 2025

Walkthrough (E3M7: Gate to Limbo)



@john2001plus
1 minute ago (edited)
Many YouTubers hate this map, with some describing it as one of the worst maps in Doom 1.  I was also initially frustrated with the map, because just like Unholy Cathedral which some YouTubers describe as the worst map in Doom, figuring out the multiple transporters is more frustrating than fun.  People also hate the Pain Lava on this map.

However, now that I know what to expect, I have come to really like both maps.  If you can remember where the transporters take you, the maps aren't that hard.  Both maps are unique enough to make them interesting and fun to explore.

With enough repetition, what seemed frustrating becomes easier.

Ultimate Doom (100%) Walkthrough (E4M1: Hell Beneath)


@john2001plus
30 seconds ago
I have been alternating all the Doom and Doom II maps, starting on the easy difficulty and advancing to the next difficulty on the next pass.  I am going to continue until I either master all the maps or get tired of the game.

This is the third time I played this map on Ultraviolent, but it is the first time I got 100% without losing almost all my health and ammo.  This makes a big difference on the next map which is a tough one.

The Complete Vector Arcade Journey

https://www.youtube.com/watch?v=swryO4xWOTk