Sunday, January 25, 2026

E4M5: They Will Repent


@john2001plus
0 seconds ago
I was not liking this E4M5 map because of the apparent complexity.  There are areas that have layered mazes, where you have to drop down to explore lower paths.  This map seemed like a very confusing maze.

Part of the problem was with me; I tend to not study the map and just explore.  However, after I finally carefully studied the map, I understood the different rooms much better. The big room on the left was what confused me the most.  It has 5 entrances and 1 or 2 windows, making it look like a somewhat different room from each entrance.

There are only 2 secrets, which at first are hard to find, but once you learn where they are then the map is easy.  The keys are also easy to get, and you don't even need the yellow key to finish if you jump through a window to the exit.

I've changed my mind.  This is a brilliant map.  The complexity might put people off at first, but it is not near as hard as it looks.

Tuesday, January 6, 2026

The Complete Vector Arcade Journey

E1M7: Computer Station


@john2001plus
After not playing Doom for at least a couple of decades, I have been alternating all the Doom and Doom II maps.  I am averaging about two maps per day.

Doom II is about twice as complicated and twice as hard as Doom.  Some maps take 45 minutes to get through.   By comparison, "Knee Deep in the Dead" seems pretty trivial to finish.  E1M7 might be the most complex map in the first episode, which makes it fun.

Because of the complexity and difficulty of Doom II, Doom feels like the better game, but Doom II has more replay value.  It takes longer to master.

The 4th episode of Doom, Thy Flesh Consumed, which was released as part of "Ultimate Doom" in 1995, is more complex and more difficult than the original Doom episodes.    The first three maps are very hard.  It has Doom II difficulty without being too complicated, so it is my favorite.

E4M5: They Will Repent

@john2001plus 0 seconds ago I was not liking this E4M5 map because of the apparent complexity.  There are areas that have layered mazes, whe...